Rogue
“You were never there. Neither was your enemy.”
Extended Content Available
This class has additional abilities and playstyle options from the LNE Rogue addon mod, included in the Craftly RPG modpack.
The Rogue is the assassin of the realm — a shadow given purpose, a blade that appears only when the fight is already won. Mastery of the Rogue demands patience and precise timing; reward the discipline with bursts of damage no other class can match. This is not a class for the faint of heart.
Abilities
Vanish — Fade into stealth instantly, even in combat. All enemies lose your location. (Cooldown: 30s)
Backstab — Strike from stealth for 300% weapon damage. Guarantees a critical hit. Requires stealth. (Cooldown: 0s — resets on new stealth)
Smoke Bomb — Throw a smoke grenade that blinds all enemies in a 4-block radius for 5 seconds. (Cooldown: 18s)
Shadow Step — Teleport instantly behind a targeted enemy. (Cooldown: 12s)
Hemorrhage — Apply a bleed effect that deals damage over 8 seconds and reduces the target's armor. (Cooldown: 15s)
Source: Rogue class via RPG Class mods
Equipment
Weapons: Shiv (starting), Shadow Dagger, Assassin's Blade, Voidedge Shank
Armor: Dark Leather, Shadow Wraps, Phantom Coat, Silentweave
Accessories: Thief's Signet, Smoke Vial, Shadow Mantle
Tips
- Vanish → Shadow Step → Backstab is your primary opener. Practice the timing until it is muscle memory.
- Smoke Bomb saves lives in dungeon ambushes where you are outnumbered.
- Hemorrhage first, then Vanish + Backstab — the bleed continues ticking in stealth.
- You are extremely fragile. Never stand and trade hits; always disengage and reset.
- The LNE Rogue addon adds a "Warrior" spec with completely different melee abilities for players who prefer direct combat.